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Bookworm game deluxe
Bookworm game deluxe








bookworm game deluxe bookworm game deluxe

Small words do a small amount of damage, and longer words do more. Players are given a selection of lettered tiles and make words out of them, which damage enemies, whose life bars are measured in Zelda-style hearts. Combat begins simply enough, familiar to anyone who’s played Bookworm. Where BAD excels is in the depth of its game system. There’s a suitably goofy wraparound story using lots of literary humor. Upon completing the chapters in a book (there’s a theme here, see), some cool stuff is unlocked, triumphant music plays and Lex – bolder and wiser – moves into the next book. He gains experience as he defeats enemies, levels up (current favorite: Level 2: Encyclopedia Salesman), picks up items and treasure, and advances to new chapters. Dramatic music plays, and the final showdown begins. The premise is straight out of any RPG: Our green hero, Lex – that’s the book worm – makes his way through simple side-scrolling “chapters” (similar to the levels in Ghouls and Ghosts) that consist of several battles against stronger and stronger enemies, until he finally comes to an all-powerful boss monster at the end.

BOOKWORM GAME DELUXE FULL

It’s the kind of game Blizzard might make if they were into Zuma and Bejeweled rather than giant MMOGs polished, refined, full of humor and incredibly addictive. Scoffers, take note: Bookworm Adventures Deluxe is a highly-polished title, deeper than it seems at first glance, and worthy of its price tag. You might say it’s one of the first serious casual games, and the high price tag ($30) reflects just how serious Popcap is about their new title. BAD is more than a fun variation of the productivity-killing Bookworm, it’s a casual gaming monster, with a $700,000 budget and two and a half years of development time. Popcap Games, the reason your mother owns a computer, recently unveiled their magnum opus, Bookworm Adventures Deluxe.










Bookworm game deluxe